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Changelog

New updates and improvements at Cloudflare.

Deploy static sites to Workers without a configuration file

Deploying static site to Workers is now easier. When you run wrangler deploy [directory] or wrangler deploy --assets [directory] without an existing configuration file, Wrangler CLI now guides you through the deployment process with interactive prompts.

Before and after

Before: Required remembering multiple flags and parameters

wrangler deploy --assets ./dist --compatibility-date 2025-09-09 --name my-project

After: Simple directory deployment with guided setup

wrangler deploy dist
# Interactive prompts handle the rest as shown in the example flow below

What's new

Interactive prompts for missing configuration:

  • Wrangler detects when you're trying to deploy a directory of static assets
  • Prompts you to confirm the deployment type
  • Asks for a project name (with smart defaults)
  • Automatically sets the compatibility date to today

Automatic configuration generation:

  • Creates a wrangler.jsonc file with your deployment settings
  • Stores your choices for future deployments
  • Eliminates the need to remember complex command-line flags

Example workflow

# Deploy your built static site
wrangler deploy dist

# Wrangler will prompt:
 It looks like you are trying to deploy a directory of static assets only. Is this correct? yes
 What do you want to name your project? my-astro-site

# Automatically generates a wrangler.jsonc file and adds it to your project:
{
  "name": "my-astro-site",
  "compatibility_date": "2025-09-09",
  "assets": {
    "directory": "dist"
  }
}

# Next time you run wrangler deploy, this will use the configuration in your newly generated wrangler.jsonc file
wrangler deploy

Requirements

  • You must use Wrangler version 4.24.4 or later in order to use this feature

Increased static asset limits for Workers

You can now upload up to 100,000 static assets per Worker version

  • Paid and Workers for Platforms users can now upload up to 100,000 static assets per Worker version, a 5x increase from the previous limit of 20,000.
  • Customers on the free plan still have the same limit as before — 20,000 static assets per version of your Worker
  • The individual file size limit of 25 MiB remains unchanged for all customers.

This increase allows you to build larger applications with more static assets without hitting limits.

Wrangler

To take advantage of the increased limits, you must use Wrangler version 4.34.0 or higher. Earlier versions of Wrangler will continue to enforce the previous 20,000 file limit.

Learn more

For more information about Workers static assets, see the Static Assets documentation and Platform Limits.

A new, simpler REST API for Cloudflare Workers (Beta)

You can now manage Workers, Versions, and Deployments as separate resources with a new, resource-oriented API (Beta).

This new API is supported in the Cloudflare Terraform provider and the Cloudflare Typescript SDK, allowing platform teams to manage a Worker's infrastructure in Terraform, while development teams handle code deployments from a separate repository or workflow. We also designed this API with AI agents in mind, as a clear, predictable structure is essential for them to reliably build, test, and deploy applications.

Try it out

Before: Eight+ endpoints with mixed responsibilities

Before

The existing API was originally designed for simple, one-shot script uploads:

curl -X PUT "https://api.cloudflare.com/client/v4/accounts/$ACCOUNT_ID/workers/scripts/$SCRIPT_NAME" \
    -H "X-Auth-Email: $CLOUDFLARE_EMAIL" \
    -H "X-Auth-Key: $CLOUDFLARE_API_KEY" \
    -H "Content-Type: multipart/form-data" \
    -F 'metadata={
      "main_module": "worker.js",
      "compatibility_date": "$today$"
    }' \
    -F "worker.js=@worker.js;type=application/javascript+module"

This API worked for creating a basic Worker, uploading all of its code, and deploying it immediately — but came with challenges:

  • A Worker couldn't exist without code: To create a Worker, you had to upload its code in the same API request. This meant platform teams couldn't provision Workers with the proper settings, and then hand them off to development teams to deploy the actual code.

  • Several endpoints implicitly created deployments: Simple updates like adding a secret or changing a script's content would implicitly create a new version and immediately deploy it.

  • Updating a setting was confusing: Configuration was scattered across eight endpoints with overlapping responsibilities. This ambiguity made it difficult for human developers (and even more so for AI agents) to reliably update a Worker via API.

  • Scripts used names as primary identifiers: This meant simple renames could turn into a risky migration, requiring you to create a brand new Worker and update every reference. If you were using Terraform, this could inadvertently destroy your Worker altogether.

After: Three resources with clear boundaries

After The new API introduces cleaner resource management with three core resources: Worker, Versions, and Deployment.

All endpoints now use simple JSON payloads, with script content embedded as base64-encoded strings -- a more consistent and reliable approach than the previous multipart/form-data format.

  • Worker: The parent resource representing your application. It has a stable UUID and holds persistent settings like name, tags, and logpush. You can now create a Worker to establish its identity and settings before any code is uploaded.

  • Version: An immutable snapshot of your code and its specific configuration, like bindings and compatibility_date. Creating a new version is a safe action that doesn't affect live traffic.

  • Deployment: An explicit action that directs traffic to a specific version.

Why this matters

You can now create Workers before uploading code

Workers are now standalone resources that can be created and configured without any code. Platform teams can provision Workers with the right settings, then hand them off to development teams for implementation.

Example: Typescript SDK

// Step 1: Platform team creates the Worker resource (no code needed)
const worker = await client.workers.beta.workers.create({
  name: "payment-service",
  account_id: "...",
  observability: {
    enabled: true,
  },
});

// Step 2: Development team adds code and creates a version later
const version = await client.workers.beta.workers.versions.create(worker.id, {
  account_id: "...",
  main_module: "worker.js",
  compatibility_date: "$today",
  bindings: [ /*...*/ ],
  modules: [
    {
      name: "worker.js",
      content_type: "application/javascript+module",
      content_base64: Buffer.from(scriptContent).toString("base64"),
    },
  ],
});

// Step 3: Deploy explicitly when ready
const deployment = await client.workers.scripts.deployments.create(worker.name, {
  account_id: "...",
  strategy: "percentage",
  versions: [
    {
      percentage: 100,
      version_id: version.id,
    },
  ],
});

Example: Terraform

If you use Terraform, you can now declare the Worker in your Terraform configuration and manage configuration outside of Terraform in your Worker's wrangler.jsonc file and deploy code changes using Wrangler.

resource "cloudflare_worker" "my_worker" {
  account_id = "..."
  name = "my-important-service"
}
# Manage Versions and Deployments here or outside of Terraform
# resource "cloudflare_worker_version" "my_worker_version" {}
# resource "cloudflare_workers_deployment" "my_worker_deployment" {}

Deployments are always explicit, never implicit

Creating a version and deploying it are now always explicit, separate actions - never implicit side effects. To update version-specific settings (like bindings), you create a new version with those changes. The existing deployed version remains unchanged until you explicitly deploy the new one.

# Step 1: Create a new version with updated settings (doesn't affect live traffic)
POST /workers/workers/{id}/versions
{
  "compatibility_date": "$today",
  "bindings": [
    {
      "name": "MY_NEW_ENV_VAR",
      "text": "new_value",
      "type": "plain_text"
    }
  ],
  "modules": [...]
}

# Step 2: Explicitly deploy when ready (now affects live traffic)
POST /workers/scripts/{script_name}/deployments
{
  "strategy": "percentage",
  "versions": [
    {
      "percentage": 100,
      "version_id": "new_version_id"
    }
  ]
}

Settings are clearly organized by scope

Configuration is now logically divided: Worker settings (like name and tags) persist across all versions, while Version settings (like bindings and compatibility_date) are specific to each code snapshot.

# Worker settings (the parent resource)
PUT /workers/workers/{id}
{
  "name": "payment-service",
  "tags": ["production"],
  "logpush": true,
}
# Version settings (the "code")
POST /workers/workers/{id}/versions
{
  "compatibility_date": "$today",
  "bindings": [...],
  "modules": [...]
}

/workers API endpoints now support UUIDs (in addition to names)

The /workers/workers/ path now supports addressing a Worker by both its immutable UUID and its mutable name.

# Both work for the same Worker
GET /workers/workers/29494978e03748669e8effb243cf2515  # UUID (stable for automation)
GET /workers/workers/payment-service                  # Name (convenient for humans)

This dual approach means:

  • Developers can use readable names for debugging.
  • Automation can rely on stable UUIDs to prevent errors when Workers are renamed.
  • Terraform can rename Workers without destroying and recreating them.

Learn more

Technical notes

  • The pre-existing Workers REST API remains fully supported. Once the new API exits beta, we'll provide a migration timeline with ample notice and comprehensive migration guides.
  • Existing Terraform resources and SDK methods will continue to be fully supported through the current major version.
  • While the Deployments API currently remains on the /scripts/ endpoint, we plan to introduce a new Deployments endpoint under /workers/ to match the new API structure.

Content type returned in Workers Assets for Javascript files is now `text/javascript`

JavaScript asset responses have been updated to use the text/javascript Content-Type header instead of application/javascript. While both MIME types are widely supported by browsers, the HTML Living Standard explicitly recommends text/javascript as the preferred type going forward.

This change improves:

  • Standards alignment: Ensures consistency with the HTML spec and modern web platform guidance.
  • Interoperability: Some developer tools, validators, and proxies expect text/javascript and may warn or behave inconsistently with application/javascript.
  • Future-proofing: By following the spec-preferred MIME type, we reduce the risk of deprecation warnings or unexpected behavior in evolving browser environments.
  • Consistency: Most frameworks, CDNs, and hosting providers now default to text/javascript, so this change matches common ecosystem practice.

Because all major browsers accept both MIME types, this update is backwards compatible and should not cause breakage.

Users will see this change on the next deployment of their assets.

Build durable multi-step applications in Python with Workflows (now in beta)

You can now build Workflows using Python. With Python Workflows, you get automatic retries, state persistence, and the ability to run multi-step operations that can span minutes, hours, or weeks using Python’s familiar syntax and the Python Workers runtime.

Python Workflows use the same step-based execution model as JavaScript Workflows, but with Python syntax and access to Python’s ecosystem. Python Workflows also enable DAG (Directed Acyclic Graph) workflows, where you can define complex dependencies between steps using the depends parameter.

Here’s a simple example:

from workers import Response, WorkflowEntrypoint

class PythonWorkflowStarter(WorkflowEntrypoint):
    async def run(self, event, step):
        @step.do("my first step")
        async def my_first_step():
            # do some work
            return "Hello Python!"

        await my_first_step()

        await step.sleep("my-sleep-step", "10 seconds")

        @step.do("my second step")
        async def my_second_step():
            # do some more work
            return "Hello again!"

        await my_second_step()

class Default(WorkerEntrypoint):
    async def fetch(self, request):
        await self.env.MY_WORKFLOW.create()
        return Response("Hello Workflow creation!")

Python Workflows support the same core capabilities as JavaScript Workflows, including sleep scheduling, event-driven workflows, and built-in error handling with configurable retry policies.

To learn more and get started, refer to Python Workflows documentation.

New getByName() API to access Durable Objects

You can now create a client (a Durable Object stub) to a Durable Object with the new getByName method, removing the need to convert Durable Object names to IDs and then create a stub.

// Before: (1) translate name to ID then (2) get a client 
const objectId = env.MY_DURABLE_OBJECT.idFromName("foo"); // or .newUniqueId()
const stub = env.MY_DURABLE_OBJECT.get(objectId); 

// Now: retrieve client to Durable Object directly via its name 
const stub = env.MY_DURABLE_OBJECT.getByName("foo");

// Use client to send request to the remote Durable Object
const rpcResponse = await stub.sayHello();

Each Durable Object has a globally-unique name, which allows you to send requests to a specific object from anywhere in the world. Thus, a Durable Object can be used to coordinate between multiple clients who need to work together. You can have billions of Durable Objects, providing isolation between application tenants.

To learn more, visit the Durable Objects API Documentation or the getting started guide.

Easier debugging in Workers with improved Wrangler error screen

Wrangler's error screen has received several improvements to enhance your debugging experience!

The error screen now features a refreshed design thanks to youch, with support for both light and dark themes, improved source map resolution logic that handles missing source files more reliably, and better error cause display.

Before After (Light) After (Dark)
Old error screenNew light theme error screenNew dark theme error screen

Try it out now with npx wrangler@latest dev in your Workers project.

The Node.js and Web File System APIs in Workers

Implementations of the node:fs module and the Web File System API are now available in Workers.

Using the node:fs module

The node:fs module provides access to a virtual file system in Workers. You can use it to read and write files, create directories, and perform other file system operations.

The virtual file system is ephemeral with each individual request havig its own isolated temporary file space. Files written to the file system will not persist across requests and will not be shared across requests or across different Workers.

Workers running with the nodejs_compat compatibility flag will have access to the node:fs module by default when the compatibility date is set to 2025-09-01 or later. Support for the API can also be enabled using the enable_nodejs_fs_module compatibility flag together with the nodejs_compat flag. The node:fs module can be disabled using the disable_nodejs_fs_module compatibility flag.

import fs from "node:fs";

const config = JSON.parse(fs.readFileSync("/bundle/config.json", "utf-8"));

export default {
	async fetch(request) {
		return new Response(`Config value: ${config.value}`);
	},
};

There are a number of initial limitations to the node:fs implementation:

  • The glob APIs (e.g. fs.globSync(...)) are not implemented.
  • The file watching APIs (e.g. fs.watch(...)) are not implemented.
  • The file timestamps (modified time, access time, etc) are only partially supported. For now, these will always return the Unix epoch.

Refer to the Node.js documentation for more information on the node:fs module and its APIs.

The Web File System API

The Web File System API provides access to the same virtual file system as the node:fs module, but with a different API surface. The Web File System API is only available in Workers running with the enable_web_file_system compatibility flag. The nodejs_compat compatibility flag is not required to use the Web File System API.

const root = navigator.storage.getDirectory();

export default {
	async fetch(request) {
		const tmp = await root.getDirectoryHandle("/tmp");
		const file = await tmp.getFileHandle("data.txt", { create: true });
		const writable = await file.createWritable();
		const writer = writable.getWriter();
		await writer.write("Hello, World!");
		await writer.close();

		return new Response("File written successfully!");
	},
};

As there are still some parts of the Web File System API that are not fully standardized, there may be some differences between the Workers implementation and the implementations in browsers.

Workers Static Assets: Corrected handling of double slashes in redirect rule paths

Static Assets: Fixed a bug in how redirect rules defined in your Worker's _redirects file are processed.

If you're serving Static Assets with a _redirects file containing a rule like /ja/* /:splat, paths with double slashes were previously misinterpreted as external URLs. For example, visiting /ja//example.com would incorrectly redirect to https://example.com instead of /example.com on your domain. This has been fixed and double slashes now correctly resolve as local paths. Note: Cloudflare Pages was not affected by this issue.

Workers per-branch preview URLs now support long branch names

We've updated preview URLs for Cloudflare Workers to support long branch names.

Previously, branch and Worker names exceeding the 63-character DNS limit would cause alias generation to fail, leaving pull requests without aliased preview URLs. This particularly impacted teams relying on descriptive branch naming.

Now, Cloudflare automatically truncates long branch names and appends a unique hash, ensuring every pull request gets a working preview link.

How it works

  • 63 characters or less: <branch-name>-<worker-name> → Uses actual branch name as is
  • 64 characters or more: <truncated-branch-name>--<hash>-<worker-name> → Uses truncated name with 4-character hash
  • Hash generation: The hash is derived from the full branch name to ensure uniqueness
  • Stable URLs: The same branch always generates the same hash across all commits

Requirements and compatibility

  • Wrangler 4.30.0 or later: This feature requires updating to wrangler@4.30.0+
  • No configuration needed: Works automatically with existing preview URL setups

Python Workers handlers now live in an entrypoint class

We are changing how Python Workers are structured by default. Previously, handlers were defined at the top-level of a module as on_fetch, on_scheduled, etc. methods, but now they live in an entrypoint class.

Here's an example of how to now define a Worker with a fetch handler:

from workers import Response, WorkerEntrypoint

class Default(WorkerEntrypoint):
    async def fetch(self, request):
        return Response("Hello World!")

To keep using the old-style handlers, you can specify the disable_python_no_global_handlers compatibility flag in your wrangler file:

{
	"compatibility_flags": [
		"disable_python_no_global_handlers"
	]
}
compatibility_flags = [ "disable_python_no_global_handlers" ]

Consult the Python Workers documentation for more details.

Terraform provider improvements — Python Workers support, smaller plan diffs, and API SDK fixes

The recent Cloudflare Terraform Provider and SDK releases (such as cloudflare-typescript) bring significant improvements to the Workers developer experience. These updates focus on reliability, performance, and adding Python Workers support.

Terraform Improvements

Fixed Unwarranted Plan Diffs

Resolved several issues with the cloudflare_workers_script resource that resulted in unwarranted plan diffs, including:

  • Using Durable Objects migrations
  • Using some bindings such as secret_text
  • Using smart placement

A resource should never show a plan diff if there isn't an actual change. This fix reduces unnecessary noise in your Terraform plan and is available in Cloudflare Terraform Provider 5.8.0.

Improved File Management

You can now specify content_file and content_sha256 instead of content. This prevents the Workers script content from being stored in the state file which greatly reduces plan diff size and noise. If your workflow synced plans remotely, this should now happen much faster since there is less data to sync. This is available in Cloudflare Terraform Provider 5.7.0.

resource "cloudflare_workers_script" "my_worker" {
  account_id      = "123456789"
  script_name     = "my_worker"
  main_module     = "worker.mjs"
  content_file    = "worker.mjs"
  content_sha256  = filesha256("worker.mjs")
}

Assets Headers and Redirects Support

Fixed the cloudflare_workers_script resource to properly support headers and redirects for Assets:

resource "cloudflare_workers_script" "my_worker" {
  account_id      = "123456789"
  script_name     = "my_worker"
  main_module     = "worker.mjs"
  content_file    = "worker.mjs"
  content_sha256  = filesha256("worker.mjs")
  assets = {
    config = {
      headers = file("_headers")
      redirects = file("_redirects")
    }
    # Completion jwt from:
    # https://developers.cloudflare.com/api/resources/workers/subresources/assets/subresources/upload/
    jwt = "jwt"
  }
}

Available in Cloudflare Terraform Provider 5.8.0.

Python Workers Support

Added support for uploading Python Workers (beta) in Terraform. You can now deploy Python Workers with:

resource "cloudflare_workers_script" "my_worker" {
  account_id       = "123456789"
  script_name      = "my_worker"
  content_file     = "worker.py"
  content_sha256   = filesha256("worker.py")
  content_type     = "text/x-python"
}

Available in Cloudflare Terraform Provider 5.8.0.

SDK Enhancements

Improved File Upload API

Fixed an issue where Workers script versions in the SDK did not allow uploading files. This now works, and also has an improved files upload interface:

const scriptContent = `
  export default {
    async fetch(request, env, ctx) {
      return new Response('Hello World!', { status: 200 });
    }
  };
`;

client.workers.scripts.versions.create('my-worker', {
  account_id: '123456789',
  metadata: {
    main_module: 'my-worker.mjs',
  },
  files: [
    await toFile(
      Buffer.from(scriptContent),
      'my-worker.mjs',
      {
        type: "application/javascript+module",
      }
    )
  ]
});

Will be available in cloudflare-typescript 4.6.0. A similar change will be available in cloudflare-python 4.4.0.

Fixed updating KV values

Previously when creating a KV value like this:

await cf.kv.namespaces.values.update("my-kv-namespace", "key1", {
  account_id: "123456789",
  metadata: "my metadata",
  value: JSON.stringify({
    hello: "world"
  })
});

...and recalling it in your Worker like this:

const value = await c.env.KV.get<{hello: string}>("key1", "json");

You'd get back this: {metadata:'my metadata', value:"{'hello':'world'}"} instead of the correct value of {hello: 'world'}

This is fixed in cloudflare-typescript 4.5.0 and will be fixed in cloudflare-python 4.4.0.

MessageChannel and MessagePort

A minimal implementation of the MessageChannel API is now available in Workers. This means that you can use MessageChannel to send messages between different parts of your Worker, but not across different Workers.

The MessageChannel and MessagePort APIs will be available by default at the global scope with any worker using a compatibility date of 2025-08-15 or later. It is also available using the expose_global_message_channel compatibility flag, or can be explicitly disabled using the no_expose_global_message_channel compatibility flag.

const { port1, port2 } = new MessageChannel();

port2.onmessage = (event) => {
	console.log('Received message:', event.data);
};

port2.postMessage('Hello from port2!');

Any value that can be used with the structuredClone(...) API can be sent over the port.

Differences

There are a number of key limitations to the MessageChannel API in Workers:

  • Transfer lists are currently not supported. This means that you will not be able to transfer ownership of objects like ArrayBuffer or MessagePort between ports.
  • The MessagePort is not yet serializable. This means that you cannot send a MessagePort object through the postMessage method or via JSRPC calls.
  • The 'messageerror' event is only partially supported. If the 'onmessage' handler throws an error, the 'messageerror' event will be triggered, however, it will not be triggered when there are errors serializing or deserializing the message data. Instead, the error will be thrown when the postMessage method is called on the sending port.
  • The 'close' event will be emitted on both ports when one of the ports is closed, however it will not be emitted when the Worker is terminated or when one of the ports is garbage collected.

Wrangler and the Cloudflare Vite plugin support `.env` files in local development

Now, you can use .env files to provide secrets and override environment variables on the env object during local development with Wrangler and the Cloudflare Vite plugin.

Previously in local development, if you wanted to provide secrets or environment variables during local development, you had to use .dev.vars files. This is still supported, but you can now also use .env files, which are more familiar to many developers.

Using .env files in local development

You can create a .env file in your project root to define environment variables that will be used when running wrangler dev or vite dev. The .env file should be formatted like a dotenv file, such as KEY="VALUE":

.envbash
TITLE="My Worker"
API_TOKEN="dev-token"

When you run wrangler dev or vite dev, the environment variables defined in the .env file will be available in your Worker code via the env object:

export default {
	async fetch(request, env) {
		const title = env.TITLE; // "My Worker"
		const apiToken = env.API_TOKEN; // "dev-token"
		const response = await fetch(
			`https://api.example.com/data?token=${apiToken}`,
		);
		return new Response(`Title: ${title} - ` + (await response.text()));
	},
};

Multiple environments with .env files

If your Worker defines multiple environments, you can set different variables for each environment (ex: production or staging) by creating files named .env.<environment-name>.

When you use wrangler <command> --env <environment-name> or CLOUDFLARE_ENV=<environment-name> vite dev, the corresponding environment-specific file will also be loaded and merged with the .env file.

For example, if you want to set different environment variables for the staging environment, you can create a file named .env.staging:

.env.stagingbash
API_TOKEN="staging-token"

When you run wrangler dev --env staging or CLOUDFLARE_ENV=staging vite dev, the environment variables from .env.staging will be merged onto those from .env.

export default {
	async fetch(request, env) {
		const title = env.TITLE; // "My Worker" (from `.env`)
		const apiToken = env.API_TOKEN; // "staging-token" (from `.env.staging`, overriding the value from `.env`)
		const response = await fetch(
			`https://api.example.com/data?token=${apiToken}`,
		);
		return new Response(`Title: ${title} - ` + (await response.text()));
	},
};

Find out more

For more information on how to use .env files with Wrangler and the Cloudflare Vite plugin, see the following documentation:

Directly import `waitUntil` in Workers for easily spawning background tasks

You can now import waitUntil from cloudflare:workers to extend your Worker's execution beyond the request lifecycle from anywhere in your code.

Previously, waitUntil could only be accessed through the execution context (ctx) parameter passed to your Worker's handler functions. This meant that if you needed to schedule background tasks from deeply nested functions or utility modules, you had to pass the ctx object through multiple function calls to access waitUntil.

Now, you can import waitUntil directly and use it anywhere in your Worker without needing to pass ctx as a parameter:

import { waitUntil } from "cloudflare:workers";

export function trackAnalytics(eventData) {
	const analyticsPromise = fetch("https://analytics.example.com/track", {
		method: "POST",
		body: JSON.stringify(eventData),
	});

	// Extend execution to ensure analytics tracking completes
	waitUntil(analyticsPromise);
}

This is particularly useful when you want to:

  • Schedule background tasks from utility functions or modules
  • Extend execution for analytics, logging, or cleanup operations
  • Avoid passing the execution context through multiple layers of function calls
import { waitUntil } from "cloudflare:workers";

export default {
	async fetch(request, env, ctx) {
		// Background task that should complete even after response is sent
		cleanupTempData(env.KV_NAMESPACE);
		return new Response("Hello, World!");
	}
};

function cleanupTempData(kvNamespace) {
	// This function can now use waitUntil without needing ctx
	const deletePromise = kvNamespace.delete("temp-key");
	waitUntil(deletePromise);
}

For more information, see the waitUntil documentation.

Requests made from Cloudflare Workers can now force a revalidation of their cache with the origin

By setting the value of the cache property to no-cache, you can force Cloudflare's cache to revalidate its contents with the origin when making subrequests from Cloudflare Workers.

index.jsjs
export default {
	async fetch(req, env, ctx) {
		const request = new Request("https://cloudflare.com", {
			cache: "no-cache",
		});
		const response = await fetch(request);
		return response;
	},
};
index.tsts
export default {
  async fetch(req, env, ctx): Promise<Response> {
		const request = new Request("https://cloudflare.com", { cache: 'no-cache'});
		const response = await fetch(request);
    return response;
  }
} satisfies ExportedHandler<Environment>

When no-cache is set, the Worker request will first look for a match in Cloudflare's cache, then:

  • If there is a match, a conditional request is sent to the origin, regardless of whether or not the match is fresh or stale. If the resource has not changed, the cached version is returned. If the resource has changed, it will be downloaded from the origin, updated in the cache, and returned.
  • If there is no match, Workers will make a standard request to the origin and cache the response.

This increases compatibility with NPM packages and JavaScript frameworks that rely on setting the cache property, which is a cross-platform standard part of the Request interface. Previously, if you set the cache property on Request to 'no-cache', the Workers runtime threw an exception.

Agents SDK adds MCP Elicitation support, http-streamable support, task queues, email integration and more

The latest releases of @cloudflare/agents brings major improvements to MCP transport protocols support and agents connectivity. Key updates include:

MCP elicitation support

MCP servers can now request user input during tool execution, enabling interactive workflows like confirmations, forms, and multi-step processes. This feature uses durable storage to preserve elicitation state even during agent hibernation, ensuring seamless user interactions across agent lifecycle events.

// Request user confirmation via elicitation
const confirmation = await this.elicitInput({
	message: `Are you sure you want to increment the counter by ${amount}?`,
	requestedSchema: {
		type: "object",
		properties: {
			confirmed: {
				type: "boolean",
				title: "Confirm increment",
				description: "Check to confirm the increment",
			},
		},
		required: ["confirmed"],
	},
});

Check out our demo to see elicitation in action.

HTTP streamable transport for MCP

MCP now supports HTTP streamable transport which is recommended over SSE. This transport type offers:

  • Better performance: More efficient data streaming and reduced overhead
  • Improved reliability: Enhanced connection stability and error recover- Automatic fallback: If streamable transport is not available, it gracefully falls back to SSE
export default MyMCP.serve("/mcp", {
	binding: "MyMCP",
});

The SDK automatically selects the best available transport method, gracefully falling back from streamable-http to SSE when needed.

Enhanced MCP connectivity

Significant improvements to MCP server connections and transport reliability:

  • Auto transport selection: Automatically determines the best transport method, falling back from streamable-http to SSE as needed
  • Improved error handling: Better connection state management and error reporting for MCP servers
  • Reliable prop updates: Centralized agent property updates ensure consistency across different contexts

Lightweight .queue for fast task deferral

You can use .queue() to enqueue background work — ideal for tasks like processing user messages, sending notifications etc.

class MyAgent extends Agent {
	doSomethingExpensive(payload) {
		// a long running process that you want to run in the background
	}

	queueSomething() {
		await this.queue("doSomethingExpensive", somePayload); // this will NOT block further execution, and runs in the background
		await this.queue("doSomethingExpensive", someOtherPayload); // the callback will NOT run until the previous callback is complete
		// ... call as many times as you want
	}
}

Want to try it yourself? Just define a method like processMessage in your agent, and you’re ready to scale.

New email adapter

Want to build an AI agent that can receive and respond to emails automatically? With the new email adapter and onEmail lifecycle method, now you can.

export class EmailAgent extends Agent {
	async onEmail(email: AgentEmail) {
		const raw = await email.getRaw();
		const parsed = await PostalMime.parse(raw);

		// create a response based on the email contents
		// and then send a reply

		await this.replyToEmail(email, {
			fromName: "Email Agent",
			body: `Thanks for your email! You've sent us "${parsed.subject}". We'll process it shortly.`,
		});
	}
}

You route incoming mail like this:

export default {
	async email(email, env) {
		await routeAgentEmail(email, env, {
			resolver: createAddressBasedEmailResolver("EmailAgent"),
		});
	},
};

You can find a full example here.

Automatic context wrapping for custom methods

Custom methods are now automatically wrapped with the agent's context, so calling getCurrentAgent() should work regardless of where in an agent's lifecycle it's called. Previously this would not work on RPC calls, but now just works out of the box.

export class MyAgent extends Agent {
	async suggestReply(message) {
		// getCurrentAgent() now correctly works, even when called inside an RPC method
		const { agent } = getCurrentAgent()!;
		return generateText({
			prompt: `Suggest a reply to: "${message}" from "${agent.name}"`,
			tools: [replyWithEmoji],
		});
	}
}

Try it out and tell us what you build!

Cloudflare Sandbox SDK adds streaming, code interpreter, Git support, process control and more

We’ve shipped a major release for the @cloudflare/sandbox SDK, turning it into a full-featured, container-based execution platform that runs securely on Cloudflare Workers.

This update adds live streaming of output, persistent Python and JavaScript code interpreters with rich output support (charts, tables, HTML, JSON), file system access, Git operations, full background process control, and the ability to expose running services via public URLs.

This makes it ideal for building AI agents, CI runners, cloud REPLs, data analysis pipelines, or full developer tools — all without managing infrastructure.

Code interpreter (Python, JS, TS)

Create persistent code contexts with support for rich visual + structured outputs.

createCodeContext(options)

Creates a new code execution context with persistent state.

// Create a Python context
const pythonCtx = await sandbox.createCodeContext({ language: "python" });

// Create a JavaScript context
const jsCtx = await sandbox.createCodeContext({ language: "javascript" });

Options:

  • language: Programming language ('python' | 'javascript' | 'typescript')
  • cwd: Working directory (default: /workspace)
  • envVars: Environment variables for the context

runCode(code, options)

Executes code with optional streaming callbacks.

// Simple execution
const execution = await sandbox.runCode('print("Hello World")', {
	context: pythonCtx,
});

// With streaming callbacks
await sandbox.runCode(
	`
for i in range(5):
    print(f"Step {i}")
    time.sleep(1)
`,
	{
		context: pythonCtx,
		onStdout: (output) => console.log("Real-time:", output.text),
		onResult: (result) => console.log("Result:", result),
	},
);

Options:

  • language: Programming language ('python' | 'javascript' | 'typescript')
  • cwd: Working directory (default: /workspace)
  • envVars: Environment variables for the context

Real-time streaming output

Returns a streaming response for real-time processing.

const stream = await sandbox.runCodeStream(
	"import time; [print(i) for i in range(10)]",
);
// Process the stream as needed

Rich output handling

Interpreter outputs are auto-formatted and returned in multiple formats:

  • text
  • html (e.g., Pandas tables)
  • png, svg (e.g., Matplotlib charts)
  • json (structured data)
  • chart (parsed visualizations)
const result = await sandbox.runCode(
	`
import seaborn as sns
import matplotlib.pyplot as plt

data = sns.load_dataset("flights")
pivot = data.pivot("month", "year", "passengers")
sns.heatmap(pivot, annot=True, fmt="d")
plt.title("Flight Passengers")
plt.show()

pivot.to_dict()
`,
	{ context: pythonCtx },
);

if (result.png) {
	console.log("Chart output:", result.png);
}

Preview URLs from Exposed Ports

Start background processes and expose them with live URLs.

await sandbox.startProcess("python -m http.server 8000");
const preview = await sandbox.exposePort(8000);

console.log("Live preview at:", preview.url);

Full process lifecycle control

Start, inspect, and terminate long-running background processes.

const process = await sandbox.startProcess("node server.js");
console.log(`Started process ${process.id} with PID ${process.pid}`);

// Monitor the process
const logStream = await sandbox.streamProcessLogs(process.id);
for await (const log of parseSSEStream<LogEvent>(logStream)) {
	console.log(`Server: ${log.data}`);
}
  • listProcesses() - List all running processes
  • getProcess(id) - Get detailed process status
  • killProcess(id, signal) - Terminate specific processes
  • killAllProcesses() - Kill all processes
  • streamProcessLogs(id, options) - Stream logs from running processes
  • getProcessLogs(id) - Get accumulated process output

Git integration

Clone Git repositories directly into the sandbox.

await sandbox.gitCheckout("https://github.com/user/repo", {
	branch: "main",
	targetDir: "my-project",
});

Sandboxes are still experimental. We're using them to explore how isolated, container-like workloads might scale on Cloudflare — and to help define the developer experience around them.

Increased disk space for Workers Builds

As part of the ongoing open beta for Workers Builds, we’ve increased the available disk space for builds from 8 GB to 20 GB for both Free and Paid plans.

This provides more space for larger projects, dependencies, and build artifacts while improving overall build reliability.

Metric Free Plan Paid Plans
Disk Space 20 GB 20 GB

All other build limits — including CPU, memory, build minutes, and timeout remain unchanged.

Develop locally with Containers and the Cloudflare Vite plugin

You can now configure and run Containers alongside your Worker during local development when using the Cloudflare Vite plugin. Previously, you could only develop locally when using Wrangler as your local development server.

Configuration

You can simply configure your Worker and your Container(s) in your Wrangler configuration file:

{
  "name": "container-starter",
  "main": "src/index.js",
  "containers": [
    {
      "class_name": "MyContainer",
      "image": "./Dockerfile",
      "instances": 5
    }
  ],
  "durable_objects": {
    "bindings": [
      {
        "class_name": "MyContainer",
        "name": "MY_CONTAINER"
      }
    ]
  },
  "migrations": [
    {
      "new_sqlite_classes": [
        "MyContainer"
      ],
      "tag": "v1"
    }
  ],
}
name = "container-starter"
main = "src/index.js"

[[containers]]
class_name = "MyContainer"
image = "./Dockerfile"
instances = 5

[[durable_objects.bindings]]
class_name = "MyContainer"
name = "MY_CONTAINER"

[[migrations]]
new_sqlite_classes = [ "MyContainer" ]
tag = "v1"

Worker Code

Once your Worker and Containers are configured, you can access the Container instances from your Worker code:

import { Container, getContainer } from "@cloudflare/containers";

export class MyContainer extends Container {
  defaultPort = 4000; // Port the container is listening on
  sleepAfter = "10m"; // Stop the instance if requests not sent for 10 minutes
}

async fetch(request, env) {
  const { "session-id": sessionId } = await request.json();
  // Get the container instance for the given session ID
  const containerInstance = getContainer(env.MY_CONTAINER, sessionId)
  // Pass the request to the container instance on its default port
  return containerInstance.fetch(request);
}

Local development

To develop your Worker locally, start a local dev server by running

vite dev

in your terminal.

Resources

Learn more about Cloudflare Containers or the Cloudflare Vite plugin in our developer docs.

Deploy to Cloudflare buttons now support Worker environment variables, secrets, and Secrets Store secrets

Any template which uses Worker environment variables, secrets, or Secrets Store secrets can now be deployed using a Deploy to Cloudflare button.

Define environment variables and secrets store bindings in your Wrangler configuration file as normal:

{
  "name": "my-worker",
  "main": "./src/index.ts",
	// Set this to today's date
	"compatibility_date": "2026-07-20",
  "vars": {
    "API_HOST": "https://example.com",
  },
	"secrets_store_secrets": [
		{
			"binding": "API_KEY",
			"store_id": "demo",
			"secret_name": "api-key"
		}
	]
}
name = "my-worker"
main = "./src/index.ts"
# Set this to today's date
compatibility_date = "2026-07-20"

[vars]
API_HOST = "https://example.com"

[[secrets_store_secrets]]
binding = "API_KEY"
store_id = "demo"
secret_name = "api-key"

Add secrets to a .dev.vars.example or .env.example file:

.dev.vars.exampleini
COOKIE_SIGNING_KEY=my-secret # comment

And optionally, you can add a description for these bindings in your template's package.json to help users understand how to configure each value:

package.jsonjson
{
	"name": "my-worker",
	"private": true,
	"cloudflare": {
		"bindings": {
			"API_KEY": {
				"description": "Select your company's API key for connecting to the example service."
			},
			"COOKIE_SIGNING_KEY": {
				"description": "Generate a random string using `openssl rand -hex 32`."
			}
		}
	}
}

These secrets and environment variables will be presented to users in the dashboard as they deploy this template, allowing them to configure each value. Additional information about creating templates and Deploy to Cloudflare buttons can be found in our documentation.

Test out code changes before shipping with per-branch preview deployments for Cloudflare Workers

Now, when you connect your Cloudflare Worker to a git repository on GitHub or GitLab, each branch of your repository has its own stable preview URL, that you can use to preview code changes before merging the pull request and deploying to production.

This works the same way that Cloudflare Pages does — every time you create a pull request, you'll automatically get a shareable preview link where you can see your changes running, without affecting production. The link stays the same, even as you add commits to the same branch. These preview URLs are named after your branch and are posted as a comment to each pull request. The URL stays the same with every commit and always points to the latest version of that branch.

PR comment preview

Preview URL types

Each comment includes two preview URLs as shown above:

  • Commit Preview URL: Unique to the specific version/commit (e.g., <version-prefix>-<worker-name>.<subdomain>.workers.dev)
  • Branch Preview URL: A stable alias based on the branch name (e.g., <branch-name>-<worker-name>.<subdomain>.workers.dev)

How it works

When you create a pull request:

  • A preview alias is automatically created based on the Git branch name (e.g., <branch-name> becomes <branch-name>-<worker-name>.<subdomain>.workers.dev)
  • No configuration is needed, the alias is generated for you
  • The link stays the same even as you add commits to the same branch
  • Preview URLs are posted directly to your pull request as comments (just like they are in Cloudflare Pages)

Custom alias name

You can also assign a custom preview alias using the Wrangler CLI, by passing the --preview-alias flag when uploading a version of your Worker:

wrangler versions upload --preview-alias staging

Limitations while in beta

  • Only available on the workers.dev subdomain (custom domains not yet supported)
  • Requires Wrangler v4.21.0+
  • Preview URLs are not generated for Workers that use Durable Objects
  • Not yet supported for Workers for Platforms

Workers now supports JavaScript debug terminals in VSCode, Cursor and Windsurf IDEs

Workers now support breakpoint debugging using VSCode's built-in JavaScript Debug Terminals. All you have to do is open a JS debug terminal (Cmd + Shift + P and then type javascript debug) and run wrangler dev (or vite dev) from within the debug terminal. VSCode will automatically connect to your running Worker (even if you're running multiple Workers at once!) and start a debugging session.

In 2023 we announced breakpoint debugging support for Workers, which meant that you could easily debug your Worker code in Wrangler's built-in devtools (accessible via the [d] hotkey) as well as multiple other devtools clients, including VSCode. For most developers, breakpoint debugging via VSCode is the most natural flow, but until now it's required manually configuring a launch.json file, running wrangler dev, and connecting via VSCode's built-in debugger. Now it's much more seamless!

Enhanced support for static assets with the Cloudflare Vite plugin

You can now use any of Vite's static asset handling features in your Worker as well as in your frontend. These include importing assets as URLs, importing as strings and importing from the public directory as well as inlining assets.

Additionally, assets imported as URLs in your Worker are now automatically moved to the client build output.

Here is an example that fetches an imported asset using the assets binding and modifies the response.

// Import the asset URL
// This returns the resolved path in development and production
import myImage from "./my-image.png";

export default {
	async fetch(request, env) {
		// Fetch the asset using the binding
		const response = await env.ASSETS.fetch(new URL(myImage, request.url));
		// Create a new `Response` object that can be modified
		const modifiedResponse = new Response(response.body, response);
		// Add an additional header
		modifiedResponse.headers.append("my-header", "imported-asset");

		// Return the modified response
		return modifiedResponse;
	},
};

Refer to Static Assets in the Cloudflare Vite plugin docs for more info.